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Tuesday, November 25, 2014

Horus Heresy Project

I recently have gotten back into building a Heresy era army. This has been on my to do list for quite some time. It was only with the steady releases coming out of Forge World that made this project easier to do, but at a price. This will be one of my more expensive projects due to the large amount of Forge World models that this project will require. I know that there are cheaper conversion options out there, but I considered the time factor involved of all the converting and decided to pay the higher price in order to have a faster assembly and focus on the painting portion.
Some friends in my gaming group decided to build a Heresy era army together in 200 point increments so as not to break the bank and allow ourselves time to build and paint up our forces. Once a month we will schedule a game day to test out our Heresy era armies. Our first set of games will be Kill Team rules. Eventually we will move on to battle scenarios out of the Heresy books from Forge World. Once we have forces large enough (around 1500 points) we will start participating in the Horus Heresy gaming events that one of my FLGSs hosts about once a month.

I invited my friends to provide updates on this blog for what they are building. I will share in this post where I am at with my first unit of Space Marines. I decided to go with Emperor’s Children for my legion (to be later supported by Ad Mech) since I have a Fulgrim sitting on my shelf that I ordered last year. I went with a fairly basic look for my marines since they are the grunts of the legion, I did some bit swaps for the sergeant since I wanted his pose to be more dynamic.

 

 

Wednesday, November 5, 2014

Getting back into Warhammer Fantasy (brief battle report)

It’s been awhile since I have played a game of Warhammer Fantasy Battles, but with the new End Times supplements being released I have a rekindled interest. What I did was get together with one of my gaming buddies and we played a 750 pt game. I ran a Chaos Daemons army themed around Tzeentch and my opponent ran a Lizardman army heavy in skinks.
 
We are trying out a new protocol that I have never fully employed in my games of 40K or Fantasy, but is a big factor in what this hobby is all about- running a fully painted army! I had a friend recently return from a trip out to France and he stopped in a GW store just to see what it’s like and he said everyone had a painted army, even the younger kids. I would like it if we did more of that in my gaming community because nothing looks more lame then running unpainted armies on the battlefield. Enough of that rant.
 
The game started off with a bang, the winds of chaos were strong in Tzeentch’s favor. My units avoided getting sucked back into the warp while the Pteradons and Chameleon Skinks weren’t so lucky. I blasted the skinks with Tzeentch’s fire from the Changeling and the Pteradons suffered the ill effects from the winds of magic.
 
 



 
The battle was in my favor for the first 2 turns, but by the 4th I was struggling once the Lizzies closed in for close combat. The Changling got lucky and bested the skink general in close combat, but every subsequent turn the skinks and kroxigors would wear me down. Even my Flamers and Screamers couldn’t break them.



 
On the 5th turn the skinks and kroxigor units finished off my remaining Flamer unit. Lizards won the day.
 
Even though I lost I have been inspired to work on more WHFB and get some more games in. (and yes, I do know that I don't have the right bases... Working on it)